'宣言 Public Shadows Property StateRequired As ScrollBarState
public new ScrollBarState StateRequired {get; set;}
Imports Infragistics.Win Imports Infragistics.Win.UltraWinScrollBar Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load Dim mapping As ScrollBarKeyActionMapping ' Add a key action mapping that will scroll the ' scrollbar to its maximum value if the user presses ' the 'L' key and the thumb isn't being dragged. mapping = New ScrollBarKeyActionMapping(Keys.L, ScrollBarAction.Last, ScrollBarState.ThumbDrag, 0, Infragistics.Win.SpecialKeys.Alt, 0) Me.ultraScrollBar1.KeyActionMappings.Add(mapping) ' Add a key action mapping that will scroll the ' scrollbar to its mimimum value if the user presses ' the 'F' key and the thumb isn't being dragged. mapping = New ScrollBarKeyActionMapping(Keys.F, ScrollBarAction.First, ScrollBarState.ThumbDrag, 0, Infragistics.Win.SpecialKeys.Alt, 0) Me.ultraScrollBar1.KeyActionMappings.Add(mapping) End Sub
using Infragistics.Win; using Infragistics.Win.UltraWinScrollBar; private void Form1_Load(object sender, System.EventArgs e) { // Add a key action mapping that will scroll the // scrollbar to its maximum value if the user presses // the 'L' key and the thumb isn't being dragged. this.ultraScrollBar1.KeyActionMappings.Add( new ScrollBarKeyActionMapping( // the key code Keys.L, // the action to take ScrollBarAction.Last, // disallowed state ScrollBarState.ThumbDrag, // required state 0, // diallowed special keys Infragistics.Win.SpecialKeys.Alt, // requird special keys 0 ) ); // Add a key action mapping that will scroll the // scrollbar to its minimum value if the user presses // the 'F' key and the thumb isn't being dragged. this.ultraScrollBar1.KeyActionMappings.Add( new ScrollBarKeyActionMapping( // the key code Keys.F, // the action to take ScrollBarAction.First, // disallowed state ScrollBarState.ThumbDrag, // required state 0, // diallowed special keys Infragistics.Win.SpecialKeys.Alt, // requird special keys 0 ) ); }