'宣言 Public Property SpinButtonAlignment As Infragistics.Win.ButtonAlignment
public Infragistics.Win.ButtonAlignment SpinButtonAlignment {get; set;}
Imports Infragistics.Win Imports Infragistics.Win.UltraWinEditors Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click ' Set the spin buttons to appear on the left side of the control Me.UltraNumericEditor1.SpinButtonAlignment = ButtonAlignment.Left Me.UltraCurrencyEditor1.SpinButtonAlignment = ButtonAlignment.Left ' Set the spin buttons to appear when the cursor moves within the bounds of the control Me.UltraNumericEditor1.SpinButtonDisplayStyle = ButtonDisplayStyle.OnMouseEnter Me.UltraCurrencyEditor1.SpinButtonDisplayStyle = ButtonDisplayStyle.OnMouseEnter ' Dirty child elements of the control's main UIElement, and force an immediate repaint Me.UltraCurrencyEditor1.UIElement.DirtyChildElements( true ) End Sub
using System.Diagnostics; using Infragistics.Win; using Infragistics.Win.UltraWinEditors; private void button1_Click(object sender, System.EventArgs e) { // Set the spin buttons to appear on the left side of the control this.ultraNumericEditor1.SpinButtonAlignment = ButtonAlignment.Left; this.ultraCurrencyEditor1.SpinButtonAlignment = ButtonAlignment.Left; // Set the spin buttons to appear when the cursor moves within the bounds of the control this.ultraNumericEditor1.SpinButtonDisplayStyle = ButtonDisplayStyle.OnMouseEnter; this.ultraCurrencyEditor1.SpinButtonDisplayStyle = ButtonDisplayStyle.OnMouseEnter; // Dirty child elements of the control's main UIElement, and force an immediate repaint this.UltraCurrencyEditor1.UIElement.DirtyChildElements( true ); }