Private Sub Button1_Click(ByVal sender As Object, ByVal e As RoutedEventArgs) ' Make sure the editor is in edit mode. The following operations ' are only valid during edit mode. You can set IsAlwaysInEditMode ' to True so this step is not necessary as the editor will always ' be in edit mode. Me.maskedEditor1.StartEditMode() ' Select 3 characters starting from character position 4. Me.maskedEditor1.SelectionStart = 4 Me.maskedEditor1.SelectionLength = 3 Dim selectedText As String = Me.maskedEditor1.SelectedText Debug.WriteLine("SelectedText = " & selectedText) ' Setting the SelectedText will delete the selected text ' and in its place insert the specified text. If nothing ' is currently selected then the specified text will be ' inserted at the caret location. Me.maskedEditor1.SelectedText = "222" ' SelectAll will select all of the text. Me.maskedEditor1.SelectAll() ' The following two lines perform the same operation as SelectAll. ' TextLength property returns the number of display characters ' (character placeholders) in the masked editor, regardless of whether ' they are empty or filled in. Me.maskedEditor1.SelectionStart = 0 Me.maskedEditor1.SelectionLength = Me.maskedEditor1.TextLength End Sub
public void button1_Click( object sender, RoutedEventArgs e ) { // Make sure the editor is in edit mode. The following operations // are only valid during edit mode. You can set IsAlwaysInEditMode // to True so this step is not necessary as the editor will always // be in edit mode. this.maskedEditor1.StartEditMode( ); // Select 3 characters starting from character position 4. this.maskedEditor1.SelectionStart = 4; this.maskedEditor1.SelectionLength = 3; string selectedText = this.maskedEditor1.SelectedText; Debug.WriteLine( "SelectedText = " + selectedText ); // Setting the SelectedText will delete the selected text // and in its place insert the specified text. If nothing // is currently selected then the specified text will be // inserted at the caret location. this.maskedEditor1.SelectedText = "222"; // SelectAll will select all of the text. this.maskedEditor1.SelectAll( ); // The following two lines perform the same operation as SelectAll. // TextLength property returns the number of display characters // (character placeholders) in the masked editor, regardless of whether // they are empty or filled in. this.maskedEditor1.SelectionStart = 0; this.maskedEditor1.SelectionLength = this.maskedEditor1.TextLength; }